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0 | witness #0 |
1 | witness #0#1utf8 ��D�N��ޭ���xp>�/i_�MKx0L�� cordtext/html;charset=utf-8RSIC �џ� �O��Z� ;�.���Lgg��섪 M<!DOCTYPE html>
<html style="background:#000!important;">
<head>
<style>
body {
margin: 0;
display: flex;
justify-content: center;
align-items: center;
height: 100vh;
background-color: black;
flex-direction: column;
}
#blockchainContainer {
display: flex;
justify-content: center;
align-items: center;
position: relative;
}
#blockchainCanvas {M
border: 5px solid white;
margin: auto;
}
.monospace {
text-align: center;
font-family: 'Courier New', Courier, monospace;
font-size: 18px;
font-weight: bold;
color: white;
margin-top: 10px;
}
@keyframes pulse {
0%, 100% {
box-shadow: 0 0 0 0 white;
}
50% {
box-shadow: 0 0 10px 10px rgba(255, 255, 255, 0);
}
M }
.pulsing {
animation: pulse 3s infinite;
}
</style>
</head>
<body>
<div id="blockchainContainer">
<canvas id="blockchainCanvas" width="300" height="300"></canvas>
</div>
<div class="monospace">RSIC DISTRIBUTION CENTER 1</div>
<script>
var canvas = document.getElementById('blockchainCanvas');
var ctx = canvas.getContext('2d');
var canvasSize = 300;
canvas.width = canvasSize;
canvas.height = canvasSize;
cMtx.font = "15px 'Courier New', Courier, monospace";
ctx.fillStyle = "white";
var blockSize = 10;
var conveyorSpeed = 3;
var runes = "ᚠᚢᚦᚨᚱᚲᚷᚹᚺᚾᛁᛃᛈᛇᛉᛊᛏᛒᛖᛗᛚᛜᛞᛟ";
function getRandomRune() {
return runes[Math.floor(Math.random() * runes.length)];
}
var runeParticles = [];
function createRuneParticles() {
for (var i = 0; i < 50; i++) {
runeParticles.push({
M x: canvasSize / 2,
y: canvasSize / 2,
rune: getRandomRune(),
xSpeed: (Math.random() - 0.5) * conveyorSpeed,
ySpeed: (Math.random() - 0.5) * conveyorSpeed
});
}
}
function drawRunes() {
ctx.clearRect(0, 0, canvas.width, canvas.height);
runeParticles.forEach(function(particle, index) {
ctx.fillText(particle.rune, particle.x, particle.y);
M particle.x += particle.xSpeed;
particle.y += particle.ySpeed;
if (particle.x < 0 || particle.x > canvas.width || particle.y < 0 || particle.y > canvas.height) {
runeParticles.splice(index, 1);
}
});
if (runeParticles.length < 550) {
createRuneParticles();
}
}
function draw() {
drawRunes();
requestAnimationFrame(draw);
}
draw();
L� function applyPulseEffect() {
var canvasElement = document.getElementById('blockchainCanvas');
canvasElement.classList.add('pulsing');
}
applyPulseEffect();
</script>
</body>
</html>
h cordtext/html;charset=utf-8RSIC �џ� �O��Z� ;�.���Lgg��섪0& |